Training Schedule Training Schedule

(6420e) Programming in C# (M20483) (eLearning)
Code: 6420e v12
Type: null
Tuition (USD): $895
Length: 90 Days
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Location Date Guaranteed to Run
eLearning, US 03/25/2019
eLearning, US 03/26/2019
eLearning, US 03/27/2019
eLearning, US 03/28/2019
eLearning, US 04/01/2019
eLearning, US 04/02/2019
eLearning, US 04/03/2019
eLearning, US 04/04/2019
eLearning, US 04/05/2019
eLearning, US 04/06/2019
eLearning, US 04/07/2019
eLearning, US 04/08/2019
eLearning, US 04/09/2019
eLearning, US 04/10/2019
eLearning, US 04/11/2019
eLearning, US 04/12/2019
eLearning, US 04/13/2019
eLearning, US 04/14/2019

Not finding any suitable dates? Contact us for additional availability: training@dunnsolutions.com

Skills Gained:
1) Core syntax and features of Visual C# 2) Create methods handle exceptions, and describe the monitoring requirements of large-scale applications 3) Implement the basic structure and essential elements of a typical desktop application 4) Create classes, define and implement interfaces, and create and use generic collections 5) Use inheritance to create a class hierarchyand to extend a .NET Framework class. 6) Read and write data by using file input/output and streams and serialize/deserialize data in different formats 7) Create and use an entity data model for accessing a database and use LINQ to querydata 8) Access and query remote data by using the types in the System.Net namespace and WCF Data Services. 9) Build a graphical user interface by using XAML 10) Improve the throughput and response time of applications by using tasks and asynchronous operations 11) Integrate unmanaged libraries and dynamic components into a C# application 12) Exam the metadata of types using reflection, create and use custom attributes, generate code at runtime, and manage assembly versions 13) Encrypt and decrypt data by using symmetric and asymmetric encryption
Who Should Attend?
Experienced developers who have programming experience in C, C++, JavaScript, Objective-C, Microsoft Visual Basic, or Java and understand the concepts of object-oriented programming Professional developers with at least one month of experience programming in an object-oriented environment
Prerequisites:
  • 1) How to name, declare, initialize, and assign values to variables within an application
  • 2) Experience using:
  • a) Arithmetic operators to perform arithmetic calculations involving one or more variables
  • b) Relational operators to test the relationship be
What You Will Learn:
  • On-Demand Outline
  • View More View More
  • 1. Visual C# Syntax
  • Writing Applications Using C#
  • Datatypes, Operators, and Expressions
  • C# Programming Language Constructs
  • 2. Creating Methods, Handling Exceptions, and Monitoring Applications
  • Creating and Invoking Methods
  • Creating Overloaded Methods and Using Optional and Output Parameters
  • Handling Exceptions
  • Monitoring Applications
  • 3. Basic types and constructs of Visual C#
  • Implementing Structs and Enums
  • Organizing Data into Collections
  • Handling Events
  • 4. Creating Classes and Implementing Type-Safe Collections
  • Creating Classes
  • Defining and Implementing Interfaces
  • Implementing Type-Safe Collections
  • 5. Creating a Class Hierarchy Using Inheritance
  • Creating Class Hierarchies
  • Extending .NET Framework Classes
  • 6. Reading and Writing Local Data
  • Reading and Writing Files
  • Serializing and Deserializing Data
  • Performing I/O Using Streams
  • 7. Accessing a Database
  • Creating and Using Entity Data Models
  • Querying Data Using LINQ
  • 8. Accessing Remote Data
  • Accessing Data Across the Web
  • Accessing Data in the OData Connected Services
  • 9. Designing the User Interface for a Graphical Application
  • Using XAML to Design a User Interface
  • Binding Controls to Data
  • 10. Improving Application Performance and Responsiveness
  • Implementing Multitasking
  • Performing Operations Asynchronously
  • Synchronizing Concurrent Access to Data
  • 11. Integrating with Unmanaged Code
  • Creating and Using Dynamic Objects
  • Managing the Lifetime of Objects and Controlling Unmanaged Resources
  • 12. Creating Reusable Types and Assemblies
  • Examining Object Metadata
  • Creating and Using Custom Attributes
  • Generating Managed Code
  • Versioning, Signing, and Deploying Assemblies
  • 13. Encrypting and Decrypting Data
  • Implementing Symmetric Encryption
  • Implementing Asymmetric Encryption
  • On-Demand Labs
  • View More View More
  • Lab 1: Implementing Edit Functionality for the Student List
  • Implement Insert Functionality for the Students List
  • Implement Delete Functionality for the Students List
  • Display the Student Age
  • Lab 2: Extend the Class Enrolment Application Functionality
  • Refactor the Enrolment Code
  • Validate Student Information
  • Save Changes to the Class List
  • Lab 3: Write the Code for the Grades Prototype Application
  • Add Navigation Logic to the Application
  • Create Data Types to Store User and Grade Information
  • Display User and Grade Information
  • Lab 4: Add Data Validation and Type-safety to the Application
  • Implement the Teacher, Student, and Grade Types as Classes
  • Add Data Validation to the Grade Class
  • Display Students in Name Order
  • Enable Teachers to Modify Class and Grade Data
  • Lab 5: Refactor Common Functionality into the User Class
  • Refactoring Common Functionality into the User Class
  • Implement Password Complexity Using an Abstract Method
  • Create the ClassFullException Class
  • Lab 6: Generate the Grades Report
  • Serialize the Data for the Grades Report as XML
  • Preview the Grades Report
  • Persist the Serialized Grades Data to a File
  • Lab 7: Retrieve and Modify Grade Data
  • Create an Entity Model from the School of Fine Arts Database
  • Update Student and Grade Data Using the Entity Framework
  • Extend the Entity Model to Validate Data
  • Lab 8: Retrieve and Modify Grade Data Remotely
  • Create a WCF Data Service for the SchoolGrades Database
  • Integrate the Data Service into the Application
  • Retrieve Student Photographs Over the Web
  • Lab 9: Customize Student Photographs and Styling the Application
  • Customize the Appearance of Student Photographs
  • Style the Logon View
  • Animating the StudentPhoto Contorl (If Time Permits)
  • Lab 10: Improve Application Responsiveness and Performance of the Applicaiton
  • Ensuring that the UI remains responsive when retrieving Teacher data
  • Providing Visual Feedback During Long-Running Operations.
  • Lab 11: Upgrade the Grades Report
  • Generate the Grades Report Using Microsoft Office Word
  • Control the Lifetime of Word Objects by Implementing the Dispose Pattern
  • Lab 12: Specify the Data to Include in the Grades Report
  • Create and Applying the IncludeInReport Attribute
  • Updating the Report
  • Store the Grades.Utilities Assembly Centrally (If Time Permits)
  • Lab 13: Encrypt and Decrypting Grades Reports
  • Encrypt the Grades Report
  • Decrypt the Grades Report
Course Info:
Duration: 47 hours

Course notes and announcements:

1) In this course, you will gain the programming skills that are required for developers to create Windows applications using the Visual C# language. During their five days in the classroom students review the basics of Visual C# program structure, language syntax, and implementation details, and then consolidate their knowledge throughout the week as they build an application that incorporates several features of the .NET Framework 4.7.

This course uses Visual Studio 2017 running on Windows 10.

This course is also available in the On-Demand delivery format with digital Microsoft Official Courseware (dMOC).

RELATED CERTIFICATIONS:
MCSA: Universal Windows Platform

Follow-On Courses:
Essentials of Developing Windows Store Apps using C# (M20484)

* Terms and conditions may apply. Learn more about our Microsoft training exclusives by contacting training@dunnsolutions.com

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Learn to create Window applications using the C# language with Visual Studio 2012.